Saturday, December 26, 2009
Thursday, December 24, 2009
But without further adieu, here's some gaming related Christmas sights and sounds (like the really well done Mario Christmas Medley below):
And last but not least, it turns out our good friend The Heavy was Santa all along:
Wednesday, December 9, 2009
Saturday, December 5, 2009
Friday, November 27, 2009
Honestly, I'd have to say that Youmacon this year was one of the happiest moments of my life so far. Those were the shortest three days I've ever seen before. To all the awesome people I met and hung out with there: I miss you all so much!
This video made me tear up a little bit:
Thursday, November 26, 2009
Wednesday, November 25, 2009
As a consolation, I'm gonna run another code contest soon. The prize will be a God of War III demo code, yay! Keep your eyes peeled for another opportunity to win!
As another consolation, here's an AMV I made a couple of months ago for a Koei contest.
Tuesday, November 17, 2009
Monday, November 16, 2009
Thursday, November 12, 2009
Well, it turns out there's an audio track of the incident as well, provided by the nice folks from The Wooden Nickel Shorts
Thursday, November 5, 2009
I was the one that asked about the shirts and if there will ever be an actual bum off the streets doing a Bum Reviews. That, and shouting "YOU'RE A LIE!!!" when people started shouting "the cake's a lie!".
Sunday, November 1, 2009
Saturday, October 31, 2009
Send all answers to Phill_GaHG@yahoo.com
Tuesday, October 27, 2009
I remember when I went to the Assassin's Creed II panel at Comic Con they talked about this and how they were going to be using the backgrounds from the game in this. Honestly, then I was thinking "Wow, that kinda sounds stupid and it'll look out of place actually". Turns out I was wrong.
Monday, October 26, 2009
Sunday, October 25, 2009
If you're still wondering about Youmacon, here's a video put together by the local Detroit news:
Anyways, the Lego Mario above stands at 6 feet tall and weighs roughly 110 pounds.
Some of you out there might be wondering, "Why would someone build that?" Oddly enough, "too much free time" is not the answer in this case. It's for a Dutch Ronald McDonald Foundation and is up for auction.
So, if you've got a few grand lying around and have always wanted a giant Mario, then bid quickly!
[eBay, via Gizmodo]
Thursday, October 22, 2009
Wednesday, October 21, 2009
Back to what I was saying - there's a little over a week left until it happens. If you're not convinced yet, maybe this ad'll change your mind:
Yeah, I realized it's a tad bit on the creepy side. Remember though, it's happening on Halloween weekend so that's why...
If not, that would explain some of the weird stuff I saw last year.
Sunday, October 18, 2009
In fact, stopping us will tie into a contest we're having. If you talk to us and want to be part in the contest, stop us and say "Marmalade" and mention the contest and you'll receive a random prize from us. Could be anything ranging from a copy of Norton Gaming Edition to a little vial with a Boxelder Bug in it to an old hard disk I have lying around to last year's program guide. And if you want (though I doubt we're to this point yet) we can sign it for you.*
Along with the contest, there will be a plethora of videos and pictures taken by us at the con and maybe an interview or two with one of the guests.
If you're interested in going, the entry fee is $20 for Friday and Sunday and $25 for Saturday. Thursday night is free though. See you there!
*People I know are exempt, offer not valid in Hawaii, see back for details.
Many (such as my self) consider the Left 4 Dead 2 controversy pretty much over now. However, there is a new one coming to shake up the games industry a bit.
As some of you may have read, Infinity Ward is doing away with dedicated servers for the PC version of Modern Warfare 2. Instead, they are implementing a matchmaking system similar to that on console versions.
Some are praising this as a way to make Modern Warfare 2 simpler to non-hardcore gamers out there. On the other side of the debate, a petition among gamers has started that has managed to gather more than 20,000 signatures in slightly over a day.
Feel free to voice your opinion on the subject in either the poll to the left (beneath the chatbat) and in the comments section below.
Tuesday, October 13, 2009
Sure, it's technically not gaming. However, if you look closely around 4:57 (right when the elevator opens), you'll notice a zombie with a Wiimote. I take it the undead like to play video games.
Sunday, October 11, 2009
Saturday, October 10, 2009
Friday, October 9, 2009
If you're a fan of Little Kuriboh and live in Michigan, I've got some good news for you: He will be a guest this year at Youmacon.
If you like what you hear, and want to download it along with other metal covers of game music (for free to, even better!) then go right here my friends:
That being said, I don't really have much for this post - seeing as I'm half-awake and sick. The most I could scrounge up was a great remix of one of my favorite video game themes. Enjoy.
Monday, October 5, 2009
That's right, the secret letter was Omega! Too bad for all of our contestants. The prize was really awesome. Guess it can wait until next time.
Tuesday, September 29, 2009
Sunday, September 27, 2009
Saturday, September 26, 2009
Wednesday, September 23, 2009
Sunday, September 20, 2009
Tuesday, September 15, 2009
Sunday, September 13, 2009
Sunday, September 6, 2009
Now, as for what the whole point of this. The point of "So That's Why..." is to explain some of the purpose of some of the more confusing things that this site covers. This week, I'll be explaining the reasoning behind Region Locking (with a little bit about Japanese Bonus Tracks).
Region locking - the annoying thing that keeps us from importing games (among other things), becoming an Otaku's major enemy, but also keeps us from playing games we buy somewhere else. Say I travel out to Germany, and while I'm out there, I see a great deal on Batman: Arkham Asylum and decide to buy it. When I try and play it back at home, it won't work.
In the old days, most TVs could only read the PAL or NTSC encoding systems, so companies would have to make separate versions for the different encoding systems.
Today, most TVs can read both. So that leaves many wondering why we still have Region Locking if there's no technical rational behind it. The cause for Region Locking is to keep people from buying cheaper games somewhere else. If there were no Region Locking, there would have to be one universal price for a certain game, which would not work.
One scenario is: The Halo franchise is infamous for selling pretty lukewarm in Japan. So, if there were no Region Locking, a few clever people would simply import Halo 3 from Japan where it would have a bargain bin price.
Because it kinda fits in with Region Locking, I'll explain the reason for Japanese Bonus Tracks.
Some of us may notice on "special addition" albums of our favorite musical artists we occasionally see a "Japanese Bonus Track". See, CDs have no real Region Locking on them and CDs in Japan tend to be a bit more expensive then other places. The bonus track is there as incentive to keep Japanese people from simply importing cheaper CDs from elsewhere.
Saturday, September 5, 2009
Friday, September 4, 2009
Earlier today, some of the folks from the Funny Music Project (also known as FuMP) made up a parody of Supercalifragilisticexpialidocious from Merry Poppins, talking about Marvel being bought out by Disney.
Tuesday, September 1, 2009
You'll play as Luis Fernando Lopez, a member of the Northwood Dominican Drug dealers and the personal bodyguard of Anthony "Gay Tony" Prince. And if the past game and episode are any indication, it will be the basic rag's-to-riches story, this time focusing more on the club scene and Central American Drug Trade.
Also, MOTHER-FUCKING SKYDIVING.
DISNEY PURCHASED MARVEL.
Now, let's not jump to conclusions. I'm sure this could end wonderfully. Let's just take a look at some of the possibilities...
- Next week on The Jonas Brothers!: The Jonas Brother's get a little help from billionaire Tony Stark when he builds them Rock and Roll robots to help them on stage! But when these boppin' bots get a little to into the beat, it's up to Iron Man to stop them!
Ummmm... that actually sounds awful. Well, I'm sure I can think of something better.
- Next week on Wizard's of Waverly Place!: The Wizards visit their Uncle Xavier at his Institute for the Gifted for a family reunion. Here, Jerry rekindles a feud between him and his brother, Wolverine! But when Magneto and his nasty friends try and crash the reunion, the brother's must lay down the hatchet and remember their family values.
- Hanah Montana dating Peter Parker.
May God have mercy on us all.
Monday, August 31, 2009
You know those annoying "Cash4Gold" (which according to my Earth Science teacher when I was a Fresheman, are scams) ads with the stiff acting you always see? Apparently Gamestop does, as they've done a parody of it for a perk for pre-ordering from them.
If you pre-order Dark Void from them, you will receive a special in-game gold jetpack that not only looks fancy but will give you unlimited boost.
Is it me, or does one of the guys in the ad look a lot like Vince Offer, of Sham Wow fame?
And sorry for no posts for the past week, we were having an unofficial, school-related hiatus.
Sunday, August 23, 2009
Tuesday, August 18, 2009
This was something I did last night. Sorry for the quality, but that's the best I could do.
This came about basically from James and I playing Audiosurf, and I randomly picked a song from "My Music" folder. I really didn't realize that I had a bunch of Soundboard Prank Calls in there too, and I randomly picked this little number, thus making one of the weirdest games of Audiosurf I've played.
And sorry for the delay on the TF2 dub, it's provided to be a lot more complicated that I thought it would be.
Sunday, August 16, 2009
Friday, August 14, 2009
Right now, the charity fund raising group, The Speed Gamers are doing a live marathon of all the Mega Man games to raise money for The Earth Day Network.
If you'd like to fallow the live stream, you can watch it right here
*Correction*: It's not starting until 6 pm Central time, which means it's 7 for me
Thursday, August 13, 2009
Along with the new maps are several changes that are no doubt going to be controversial with fans. One such change is that Ubercharged players cannot be stunned by The Scout's Sandman anymore. Along with that, the Sandman's negative attribute has been changed from "no double jump" to less health.
Maybe this is just to lull us all into a false sense of security for the next update.
Wednesday, August 12, 2009
The next part of Valve's trickery announces a new gameplay mode for TF2; King of the Hill (KotH). KotH games consist of one point that begins locked for a minute or two. After a while, the point unlocks. When one of the teams is capping the point, a timer begins starting at 3 minutes. If the other team manages to move all their opponents from the point and begin capping it themselves, another timer starts at 3 minutes and the team that was previously on the point's time freezes at the time they had left.
The update also had one new KotH map, Koth Viaduct, and two previous maps converted into KotH, Nucleus and Sawmill.
While I'm not too happy with no new class update (though that's not guarunteed), KotH looks fun, and with more hats I'll have a better chance of getting one
What this is, is a little terrarium/tadpole tank themed around Yoda's home planet, Dagobah. It includes a mail form for tadpoles and food is only $40.
Hopefully, the frogs you get won't try to take over Pekopon
Tuesday, August 11, 2009
Remember how on the poll, one of the options was "Valve will do something crazy"? Those of you that voted for that are right... for now.
I'm still having a hard time trusting Valve ever since the Spy vs Sniper update. I'm always ready for them to pull a fast one on us all.
According to the TF2 Blog, the next update isn't going to be for any of the classes at all, in fact, they've even dubbed it the "Classless Update". The only thing that's really being done is that everyone's getting two new hats and the release of a popular community map, much like what was done with pl_hoodoo.
A patch does seem a bit much for only hats and a map... Or I could just be paranoid.
Monday, August 10, 2009
Another new thing we've got is that I just made us a YouTube page. By Monday or Tuesday, the TF2 Dub I've been promising should be up and we should be working on other videos (and yes, I mean that seriously) this week.
P.S., I really am serious.
Sunday, August 9, 2009
Looks like someone got creative in MUGEN with Dan Hibiki's Otoko Michi - an attack where he grabs his opponent and blows up both of them and leaves him with 1 life point left.
This one, however, takes out both of them.
The best part is Dan giving the thumbs up at the end.
Friday, August 7, 2009
Are you ready for a storm? How about ninjas? How about if we put those two things together and have an ultimate ninja storm? Sounds pretty cool, right? Well, in Naruto: Ultimate Ninja Storm for the Playstation 3, you too can experience the joy of being a ninja with special ninja powers fighting other ninjas for the position of being the best ninja ever.
Okay, that’s probably not really accurate. While it does not really give real ninjas justice, this game will be good if you like Naruto. If you don’t like the license, well… Just don’t read this then.
If you happen to not know the anime, Naruto is about a boy who strives to become the top ninja in his village, also known as a hokage. However, he has a demon fox that pretty much gives him powers when he’s in a pinch. Over the course of the series, he makes a lot of friends, and blah. That’s pretty much all you need to learn at this point.
This is because the people over at Bandai Namco and Cyber 2 Connect decided to put the story of this game in the first series rather than the later, much more mature, second. From episodes 1-135, this game is pretty much a refresher course for fans and a primer for newbies or (if you’re like me), people that miss a bunch of episodes and want to know what happened in a nutshell. You’ll find the whole story in its mission mode (separated by its arcs).
The main mode (as there are really only two, the latter being a versus mode) is Ultimate mission mode, in which you control Naruto to explore the vast Leaf Village (the main hub) and complete missions. You can either play flashback missions (which, as aforementioned, are basically a retelling of the series), or free missions (which are unlocked by talking to various people). Unfortunately, instead of successively completing flashback missions (which are the only way you can unlock other characters), you must play free missions to fulfill the “experience needed” requirement. This builds into artificial length, which I don’t really like. However, some of the free missions are creative, such as playing a game of hide-and-go-seek or fighting matches under special conditions. Because of the length added (my English teacher told me never to start a sentence with because, but oh well), the story mode will easily take 8-11 hours to complete, and another few to complete every free mission.
The graphics, in short, are truly amazing. This is the equivalent of what would happen if the creators of Naruto decided to change the animation to 2D. It just looks stunning and fluid, as I only experienced frame rate drops a couple of rare times. The character models look really detailed as well (I mean, as detailed as anime can get), and the scenery is just gorgeous.
Unlike its predecessors (the surprisingly decent Ultimate Ninja PS2 series) that had you fighting on a 2D plane, this game has two players fighting it out on a 3D arena. Most of the attacks are performed by mashing the circle button, which I find pretty easy to learn, which equals more accessible. However, there are other techniques you can use as well, such as throwing projectiles, or summoning support characters. While the size of the playing fields can cause many time outs in two-player games, it can be fun solo.
The main meat and potatoes of the fighting are the jutsus (special attacks). Provided you have the energy (chakra, which can be charged up), using the triangle button followed by the circle button, players can use signature attacks from the anime. Pressing the triangle button a second time enables the ultimate jutsu, which are cutscene based super attacks. Both players must enter a string of buttons (or you can change this to spinning the control stick or mashing a button), and if the attacking player wins, he or she gets to continue the attack. If the defending player wins, he or she dodges the attack and suffers little to no damage. While I did enjoy this, I found that only one ultimate jutsu per character was limiting, and later matches were won just by spamming the ultimate justu button.
The other problem I had were the lack of new characters. I know that this is the first series of Naruto and everything, and the publishers were focusing on flagship characters ( the game has a roster of the 25 most noticeable characters in the series, from the obvious genin 9 and most of their mentors to just one of the sound ninja five, Kimmimaro), but I was really hoping for more. While some of the other characters are available as downloadable support (free, I might add), I really felt that the game could have easily put in five to ten more to tell the story correctly. An inclusion of the rest of the Sound Ninja five as well as perhaps Haku and Zabuza would have been great.
One last thing to add is the inclusion of a Japanese audio track. If you’re a Japanese purist (I, by all means, am not), you’ll love the addition of Naruto… in Japanese! While the English audio works, you could try out the wonders of other voice actors saying their lines.
While limited special moves, artificial length, and a basic lineup of characters (not to mention this is Naruto) may limit appeal for this game, it’s perhaps the most definitive version of an anime license I’ve seen. If you’re a fan of the series, like anime, or even remotely care about pretty graphics, Naruto: Ultimate Ninja Storm is right up your alley. And even if it isn’t, hey, you’ll always have Street Fighter 4.
It appears that one of the members of the Gentlemen and Hand Grenades team (Vic) has made one of those TF2 Dubs.
The TF2 dub is of the Japanese film, Battle Royal, where a bunch of high school students are put on an island and forced to fight until only one remains. So think of it as like a cross between Manhunt and Lord of the Flies.
I might make one too, come to think of it.
Thursday, August 6, 2009
- "No Swimming" Sign In case you need to warn people to stay out of the water.
- Reeds and Cattails Swamp shrubbery.
- Mushrooms We don't recommend eating them.
- Crocodile Cutout Good for scaring off people who can't tell it is wooden.
- Lightpost We don't recommend eating this either.
- Intelligence Sign For alerting your enemies as to where you're keeping it.
- Buoy For keeping boaters in line.
- Buttress Tree It's a big tree. Really big.
- Jetty It's like a dock, but smaller.
- Buttress Stump It used to be a big tree. Really big.
- Oar Being in a swamp without a paddle is just as bad a situation.
- Cracky Crate Once proudly used for shipping Cracky Pop, this crate now rots away slowly.
- Rowboat Because some people like floating on top of murky, alligator infested water.
- Swamp Tree Some scraggly foliage.
- Chainsaw More rubble, less trouble!
- Mounted Deer Bust All you friends will know how big that stag was.
- Railings If you're a nice person and want to keep people from falling into the water.
- Swamp Rockwall A rockwall for swamps.
- Swamp Mud A swamp wouldn't be a swamp without it.
- Swamp Grass For less muddy places where grass would grow.
- Swamp Mud #2 If you didn't have enough already.
- Dirt to Grass Blend For that transition from dirt to grass.
- Swamp Mud Blend For going from one mud to another.
- Dirt to Grass Blend #2 For that other transition from dirt to grass.
- Swampy Concrete It's not very pretty.
- Swamp Water Definately not for drinking. Or swimming. Or anything, really.
- Vine No swinging.
- Algae All ponds need critters.
- Wade Canoes Sign In case you happen to sell canoes and be named Wade.
- Water Level Marker For determining the height of the water.
- "No Swimming" Sign Didn't we cover this already?
- Bayou Shipping Sign For shipping on a bayou.
- Hazardous Environments Sign To warn people that the environment is hazardous. Of course it is.
- "Do not Feed the Gator" Sign Because some people think feeding the gator is a good idea.
- Freeman Airboat Tours Sign We hear it's dangerous.
- "Watch Your Step" Sign Who knew there would be slippery stuff in a swamp?
- TF2Maps Sign Uh, how'd this get here?
- "Out of Order" Sign When things aren't in order, you can tell everyone.
- "Area Prone to Leaks" Sign For maps which have leaks.
- Spawn-N-Go Sign Did you know that fish "spawn"? Neat, huh?
- Starry Night Skybox A starry sky for a swampy night.
- Cloudy Night Skybox A cloudy sky for a swampy night.
- Hazy Daytime Skybox A hazy sky for a not-so-clear day.
- Hurricane Daytime Skybox A cloudy sky for a stormy day.
- Swamp Detail Sprites To give swampy grass some dimension.
- Bug Swarm They bite.
- Buoy Flash Alert!
- Water Drip If you want your map to have a leak.
- Goo Bubble It's a sticky situation.
- Swampy Smoke To add to the fresh aroma of the swamp.
- Lightning If a storm is rolling in.
- Swamp Soundscape To add ambience to this horrid environment.
- Swamp Theme Zoo A VMF library of everything in this pack.
- Website Vignette The VMF and BSP for the swamp vignette at the top of this page.